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Internship in iCube, Strasbourg

01 Jun 2012 . category: work . Comments
#work'

Internship of 2 months in the computer graphics research team at iCube, Strasbourg.

During this internship, I developed an application for mesh editing on a virtual reality platform. In order to be realtime, I built it upon CGoGN, a powerful library that provides an efficient implementation of combinatorial maps, maintained by the iCube laboratory.

We used the user avatar optimized for depth perception which I developed during my previous internship at the lab.

Reference - Jérôme Grosjean


Me

Jacques is a researcher and developer interested in artificial intelligence, robotics and web.